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Fixed a bug that made Rory talk to whoever other NPC is being controlled at the moment instead of the main char.
UNZIP A RAR WITH EZ7Z PC
Now people can enter the area with him selected, and he will be standing in his spot as he should, instead of following the PC around. This was produced when people entered a party camp area while having Rory controlled as party leader. Fixed a bug that caused Rory to follow you in camp. THANK YOU misswayne for the identification, reproduction, and testing!! Now people can move around with Rory being party leader without creating a double. This was created when people reentered Lothering (for example entering and leaving the chantry) while controlling Rory as party leader. Fixed a bug that created a "double Rory" in Lothering.
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Added several new PC responses if PC is a mage in the Mage Tower.
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party_events.dlg and cutscene_slideshow.dlg do NOT contain Ser Gilmore´s lines anymore. Ser Gilmore now uses Companion Compatibility v2.0, by Sunjammer and Noob766 to improve compatibility with other NPC mods. Gore is removed when launching cutscenes. The main stage has been added a camera. dlg was modified to allow a previous conversation about Hunter Fell to appear earlier in game. plo file has been added a plot flag, that now allows the new lore conversation to appear. Internal reworks to allow usage of resources by "Ser Gilmore and dog in Awakening" mod.
UNZIP A RAR WITH EZ7Z FULL
FULL compatibility with Zevran Dialog Fix (by ejoslin) and Morrigan Dialog Fix (by Terra_Ex)! New cutscene "Rory proposes", by Dhalialynn!! Wow!! (Thank you, Questorion, for pointing this out!) A brand new Rory initiated conversation! There is an extremely important piece of DA lore that we have to address, and that may tie the Gilmores to Nevarra and the 3rd blight. - New!! 257 new lines added to the mod, in the form of random banters with other party member NPCs! (especial thanks to idomeneas for his awesome banter system.).Shale's banters were not triggering at all. The random banters with party members will occur more often by default (you can still use the banter accelerator patch.) Rory will now appear and behave correctly in extra cutscenes. Amstradhero's awesome tip: toolset_henchmen to avoid editing stages when he has an interjection! <- 3 stages are out, 3 dlgs modified (den400st_front_guards.stg, * den400st_player_rescued.stg, den511st_howe.stg). One of Shale's banter lines didn't come out as I intended.
UNZIP A RAR WITH EZ7Z UPDATE
Dlg with Howe needs an extra update for ZDF compatibility <- Fixed, plus downloadable separate from te Zev Dialog Fix project page. A line in a banter with Oghren has no sound. A line in a banter with Leliana has no sound. A line in a banter with Morrigan is different than the actual vo <- This is now fixed. Typo in initconv "renamed" should be "renouned". The script needs to be modified (GetHero()). The initconvo will not trigger if Rory is the party leader while leaving an area to enter in an initconvo area. When Rory goes to rescue the player has no FaceFX.
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